iOS 8 problem fixed
Still not bad but in all terms the weakest part of the Shenandoah Studios trilogie.
The game shows some great ideas and features but unfortunately is not as dynamic as Drive on Moscow or Battle of the Bulge which (in my opinion) is still unreached.
The problem is that Desert Fox becomes very static with good players playing:
Without major mistakes or a streak of lucky CW strikes Axis should finally win the match by holding defense lines and wait for victory points to be harvested towards the end of the match.
Until that point the game is lenghty not to say boring because you usually avoid bold moves which actually may decide the match by only a single roll of lucky or unlucky dice bare of any strategy.
Not really what I call a strategy game...
Sand in the eyes about
Desert Fox: The Battle of El Alamein, v1.0.3